Switching to UIKit

I decided to go with Material Design Lite at first because it was closer to Material UI which is my go-to framework these days and does not require any build tools to work (works fine with pugjs) The result wasn't very visually compelling though. Choosing the right frameworkIt looks clean…

Seen improvements

Last week I managed to implement a tracking service which allows you to track who has seen your emails (or blog posts) by pasting an invisible pixel in the contents, in this post I went into full detail about the process and what I've done each day to make it…

Building seen in public - final

In this post I'm going to talk about my experience, (re)building seen in public. It was a 7 days challenge and I did my best to make a service created previously for personal use into something presentable. See the thread of the blog posts here. Ups and downsAt the…

Building seen in public - day 7

Today is the last day of building seen.lit.codes in public. After today I will be attempting to launch it on various platforms to get feedbacks. So today will be about finishing touches to make it more usable. See the day 6 here. Fixing clipboard on mobileThe document.executeCommand(…

Building seen in public - day 6

Today I'm going to work on usability of the app, my goal is that by end of today a lot of users have less trouble using the service. You can find yesterday's work here, more links are available at the end of this page. List of featuresI was fortunate enough…

Building seen in public - day 5

This is the continuation of attempting to implement the UI features using Material Design Lite, which started on day 4 and hopefully will be finished by today. Too much to chewYesterday it was pretty obvious that the long list of features was not going to happen. So before adding the…

Building seen in public - day 4

Today I'm aiming to implement some of the UI features of the wireframe created yesterday. Material Design LiteI'm going to use Material Design Lite. The reason being that it doesn't tie me to any specific UI framework, and still gives me the clean Material Design components. Before adding any new…

Building seen in public - day 3

This is the continuation of the work I did in day 2, to get the big picture see the main post. It's no question that the UI needs a lot of work. When I started working on this serivce, it was only for my own use, so I didn't feel…